Penumbra
This is a simple, short platformer game with a side of mysterious narrative. This game was created for Games Now! Games Jam as a solo project. Credits to Tuure Saloheimo for composing the soundtrack. Please enjoy!
While the player plays, there are bits and pieces of a fragmented story scattered throughout the game you can find. The short game is meant to be seen as an intro to a larger narrative. The player character is unknown, but they wander into a cavern, slowly going deeper to uncover secrets. What’s their connection to the story?
Theme This game was born from the idea of “someone being lost”. There’s storyline to the game that was deprioritised due to the time crunch and can’t be found in the game. The player character is looking for a person (whether this person is a friend or someone else is a mystery) and falls into the cavern by accident. Now lost themself, they go looking for an exit, going deeper into the caves. The theme “Missing” can be intrepert in many ways. Player is looking for a missing person, are missing themself and missing the entrance. It may also mean the player is missing someone, maybe a loved one and is looking for them. The narrative is limited and hasn’t been expanded on in this game. (So the story shall stay a mystery!)
Team Jenni Suong Mai Bui - Game developer, level designer, 2D artist Tuure Saloheimo - Composer
Tools and Resources Clip Studio Paint, Macbook Pro 2017, Wacom Cintiq 13, Gdevelop 5, 1BITDRAGON
Estimated work hours 47+ hours
License CC BY-NC-SA 4.0
Status | Prototype |
Platforms | HTML5 |
Author | DawnDew |
Genre | Platformer |
Made with | GDevelop |
Tags | 2D, gdevelop, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | YouTube |
Comments
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Love the art style!
A recommendation would be to add a timer between each dash you can do, because as of now, you can pratically fly or go up walls like they're nothing.
Great game.
Thanks a bunch!! Yes the dash has like 0.25 refresh... There's definetly lot to do to improve gameplay, thank you for playing and for the feedback!